[−][src]Function pokemon_rust::map::load_map::load_map
fn load_map(
world: &mut World,
map_name: &str,
reference_point: WorldCoordinates,
progress_counter: &mut ProgressCounter
) -> Map
fn load_map(
world: &mut World,
map_name: &str,
reference_point: WorldCoordinates,
progress_counter: &mut ProgressCounter
) -> Map