[−][src]Function pokemon_rust::map::load_map::prepare_warp
pub fn prepare_warp(
world: &mut World,
map_name: &str,
tile: &MapCoordinates,
progress_counter: &mut ProgressCounter
) -> TileData
pub fn prepare_warp(
world: &mut World,
map_name: &str,
tile: &MapCoordinates,
progress_counter: &mut ProgressCounter
) -> TileData