1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
use amethyst::ecs::World;
use crate::map::MapCoordinates;
use super::{
BoxedGameEvent,
ChainedEvents,
ExecutionConditions,
FadeInEvent,
FadeOutEvent,
GameEvent,
SwitchMapEvent,
};
#[derive(Clone)]
pub struct WarpEvent {
executor: ChainedEvents,
}
impl WarpEvent {
pub fn new<T>(map: T, tile: MapCoordinates) -> WarpEvent
where
T: Into<String>
{
let mut executor = ChainedEvents::default();
executor.add_event(Box::new(FadeOutEvent::default()));
executor.add_event(Box::new(SwitchMapEvent::new(map, tile)));
executor.add_event(Box::new(FadeInEvent::default()));
WarpEvent {
executor,
}
}
}
impl GameEvent for WarpEvent {
fn boxed_clone(&self) -> BoxedGameEvent {
Box::new(self.clone())
}
fn get_execution_conditions(&self) -> ExecutionConditions {
self.executor.get_execution_conditions()
}
fn start(&mut self, world: &mut World) {
self.executor.start(world);
}
fn tick(&mut self, world: &mut World, disabled_inputs: bool) {
self.executor.tick(world, disabled_inputs);
}
fn is_complete(&self, world: &mut World) -> bool {
self.executor.is_complete(world)
}
}