1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
use crate::constants::TILE_SIZE;
use std::convert::TryFrom;
use super::coordinates::{CoordinateSystem, MapCoordinates, PlayerCoordinates, WorldCoordinates};
pub fn map_to_world_coordinates(
tile: &MapCoordinates,
reference_point: &WorldCoordinates,
) -> WorldCoordinates {
reference_point.with_offset(&tile.to_world_offset())
}
pub fn world_to_map_coordinates(
tile: &WorldCoordinates,
reference_point: &WorldCoordinates,
) -> MapCoordinates {
let tile_size: u32 = TILE_SIZE.into();
let scaled_map_coordinates = tile
.with_offset(&reference_point.to_world_offset().invert())
.corner();
MapCoordinates::new(
u32::try_from(scaled_map_coordinates.x()).unwrap() / tile_size,
u32::try_from(scaled_map_coordinates.y()).unwrap() / tile_size,
)
}
pub fn player_to_map_coordinates(
player_position: &PlayerCoordinates,
reference_point: &WorldCoordinates,
) -> MapCoordinates {
world_to_map_coordinates(
&player_position.to_world_coordinates(),
&reference_point
)
}
pub fn get_reference_point_from_tile(
tile_map_coordinates: &MapCoordinates,
tile_world_coordinates: &WorldCoordinates,
) -> WorldCoordinates {
let offset = tile_map_coordinates
.to_world_offset()
.invert();
tile_world_coordinates.with_offset(&offset)
}