[−][src]Module pokemon_rust::constants
Common constants used throughout the entire game.
Constants
| MAP_DECORATION_LAYER_Z | The Z coordinate of the Decoration layer of the map. |
| MAP_TERRAIN_LAYER_Z | The Z coordinate of the Terrain layer of the map. |
| TILE_SIZE | The size of a tile, in pixels. |
| UNIVERSAL_PLAYER_OFFSET_Y | An offset applied to the Y coordinate of the player to better align it to its tile. An offset value of 0 would make it perfectly centered in the tile. |