[−][src]Function pokemon_rust::lua::events::create_npc_rotate_event
pub(super) fn create_npc_rotate_event(
context: &mut ExecutionContext,
character_id: CharacterId,
direction: Direction
) -> usize
pub(super) fn create_npc_rotate_event(
context: &mut ExecutionContext,
character_id: CharacterId,
direction: Direction
) -> usize